It was an interesting concept that I don't see very often (The dodging thing, yes, but the combination of the wackiness was cute). The controls were fairly solid, the momentum physics seemed almost unnecessary for this game though.
One thing I noticed was that I occasionally had a glitch occur where the the "hard" poop would glitch on the top of the drop and stop other poop from falling (Yes, I exploited the glitch when I got it. :P)
My only real complaints come from the shortness of the game, as well as the terrible ending. It left you upset and unhappy.
The last thing that comes to mind is I feel as if there should be a countdown or something between days. Sometimes I'd go into a level to immediately get respawned multiple times, until I understood what was going on. Having constant deaths consequentially isn't very fun.
Overall, I find this game very fun, and would love to see more done with it! Great job!